C Pointer Arithmetic, Double Arrays, and Command Line Args | CS 2113 Software Engineering - Spring 2022

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C Strings #

A string in C is simply an array of char objects that is NULL terminated. Here’s a typical C string declaration:

char str[] = "Hello!"

A couple things to note about the declaration:

We will tackle each of these in turn below.

Advanced Array Declarations #

While the declaration looks familiar without the array size, this actually means that the size will be determined automatically by the assignment. All arrays can be declared in this static way; here is an example for an integer array:

int array[] = {1, 2, 3};

In that example, the array values are denoted using the { } and comma separated within. The length of the array is clearly 3, but the compiler can determine that by inspecting the static declaration, so it is often omitted. However, that does not mean you cannot provide a size, for example

int array[10] = {1, 2, 3};

is also perfectly fine but has a different semantic meaning. The first declaration (without a size) says allocate only enough memory to store the statically declared array. The second declaration (with the size) says to allocate enough memory to store size items of the data type and initialize as many possible values as provided to this array (the values of the remaining indexes are undefined, but typically 0’ed out).

You can see this actually happening in this simple program:

/*array_deceleration.c*/
#include <stdio.h>
#include <stdlib.h>

int main(int argc, char * argv[]){

  int a[] = {1,2,3};
  int b[10] = {1,2,3};
  int i;

  printf("sizeof(a):%d sizeof(b):%d\n", 
         (int) sizeof(a),
         (int) sizeof(b)
         );

  printf("\n");
  for(i=0;i<3;i++){
    printf("a[%d]: %d\n", i,a[i]);
  }    

  printf("\n");
  for(i=0;i<10;i++){
    printf("b[%d]: %d\n", i,b[i]);
  }    
}
$ ./array_decleration
sizeof(a):12 sizeof(b):40
a[0]: 1
a[1]: 2
a[2]: 3

b[0]: 1
b[1]: 2
b[2]: 3
b[3]: 0
b[4]: 0
b[5]: 0
b[6]: 0
b[7]: 0
b[8]: 0
b[9]: 0

As you can see, both declerations work, but the allocation sizes are different. Array b is allocated to store 10 integers with a size of 40 bytes, while array a only allocated enough to store the static declaration. Also note that the allocation implicitly filled in 0 for non statically declared array elements in b, which is behavior you’d expect.

The quoted string declaration #

Now that you have a broader sense of how arrays are declared, let’s adapt this to strings. The first thing we can try and declare is a string, that is an array of char’s, using the declaration like we had above.

char a[]   = {'G','o',' ','B','u','f','f','!'};
char b[10] = {'G','o',' ','B','l','u','e','!'};

Just as before we are declaring an array of the given type which is char. We also use the static declaration for arrays. At this point we should feel pretty good — we have a string, but not really. Let’s look at an example using this declaration:

/*string_declerations.c*/
#include <stdio.h>
#include <stdlib.h>

int main(int argc, char * argv[]){

  char a[]   = {'G','o',' ','B','u','f','f','!'};
  char b[10] = {'G','o',' ','B','l','u','e','!'};
  int i;

  printf("sizeof(a):%d sizeof(b):%d\n", 
         (int) sizeof(a),
         (int) sizeof(b)
         );


  printf("\n");
  for(i=0;i<8;i++){
    //print char and ASCII value
    printf("a[%d]: %c (%d)\n", i,a[i],a[i]);
  }    


  printf("\n");
  for(i=0;i<10;i++){
    //print char and ASCII value
    printf("b[%d]: %c (%d) \n", i,b[i],b[i]);
  }    

  printf("\n");
  printf("a: %s\n",a); //format print the string
  printf("b: %s\n",b); //format print the string

}
izeof(a):8 sizeof(b):10

a[0]: G (71)
a[1]: o (111)
a[2]:   (32)
a[3]: B (66)
a[4]: u (117)
a[5]: f (102)
a[6]: f (102)
a[7]: ! (33)

b[0]: G (71) 
b[1]: o (111) 
b[2]:   (32) 
b[3]: B (66) 
b[4]: l (108) 
b[5]: u (117) 
b[6]: e (101) 
b[7]: ! (33) 
b[8]:  (0) 
b[9]:  (0) 

a: Go Buff!O //<-- whats that?!?!
b: Go Blue!

First observations is sizeof the arrays match our expectations. A char is 1 byte in size and the arrays are allocated to match either the implicit size (7) or the explicit size (10). We can also print the arrays iteratively, and the ASCII values are inset to provide a reference. However, when we try and format print the string using the %s format, something strange happens for a that does not happen for b.

The problem is that a is not NULL terminated, that is, the last char numeric value in the string is not 0. NULL termination is very important for determining the length of the string. Without this special marker, the printf() function is unable to determine when the string ends, so it prints extra characters that are not really part of the string.

We can change the declaration of a to explicitly NULL terminate like so:

char a[]   = {'G','o',' ','B','u','f','f','!', '\0'};

The escape sequence '\0' is equivalent to NULL, and now we have a legal string. But, I think we can all agree this is a really annoying way to do string declarations using array formats because all strings should be NULL terminated anyway. Thus, the double quoted string shorthand is used.

char a[]   = "Go Buff!";

The quoted string is the same as statically declaring an array with an implicit NULL termination, and it is ever so much more convenient to use. You can also more explicitly declare the size, as in the below example, which declares the array of the size, but also will NULL terminate.

#include <stdio.h>
#include <stdlib.h>

int main(int argc, char * argv[]){

  char a[]   = "Go Buff!";
  char b[10] = "Go Blue!";
  int i;

  printf("sizeof(a):%d sizeof(b):%d\n", 
         (int) sizeof(a),
         (int) sizeof(b)
         );


  printf("\n");
  for(i=0;i<9;i++){
    //print char and ASCII value
    printf("a[%d]: %c (%d)\n", i,a[i],a[i]);
  }    


  printf("\n");
  for(i=0;i<10;i++){
    //print char and ASCII value
    printf("b[%d]: %c (%d) \n", i,b[i],b[i]);
  }    

  printf("\n");
  printf("a: %s\n",a); //format print the string
  printf("b: %s\n",b); //format print the string

}
$ ./string_declerations 
sizeof(a):9 sizeof(b):10

a[0]: G (71)
a[1]: o (111)
a[2]:   (32)
a[3]: B (66)
a[4]: u (117)
a[5]: f (102)
a[6]: f (102)
a[7]: ! (33)

b[0]: G (71) 
b[1]: o (111) 
b[2]:   (32) 
b[3]: B (66) 
b[4]: l (108) 
b[5]: u (117) 
b[6]: e (101) 
b[7]: ! (33) 
b[8]:  (0) 
b[9]:  (0) 

a: Go Buff!
b: Go Blue!

You may now be wondering what happens if you do something silly like this,

char a[3] = "Go Buff!";

where you declare the string to be of size 3 but assign a string requiring much more memory? Well … why don’t you try writing a small program to finding out what happen, which you will do in homework.

String format input, output, overflows, and NULL deference’s: #

While strings are not basic types, like numbers, they do have a special place in a lot of operations because we use them so commonly. One such place is in formats.

You already saw above that %s is the format character to process a string, and it is also the format character used to scan a string. We can see how this all works using this simple example:

/*format_string*/
#include <stdio.h>
#include <stdlib.h>

int main(int argc, char *argv[]){

  char name[20];

  printf("What is your name?\n");
  scanf("%s",name);

  printf("\n");
  printf("Hello %s!\n",name); 

}

There are two formats. The first will ask the user for their name, and read the response using a scanf(). Looking more closely, when you provide name as the second argument to scanf(), you are saying: “Read in a string and write it to the memory referenced by name.” Later, we can then print name using a %s in a printf(). Here is a sample execution:

$ ./format_string 
What is your name?
Adam

Hello Adam!

That works great. Let’s try some other input:

$ ./format_string 
What is your name?
Adam Aviv

Hello Adam!

Hmm. That didn’t work like expected. Instead of reading in the whole input “Adam Aviv” it only read a single word, “Adam”. This has to do with the functionality of scanf() that %s does not refer to an entire line but just an individual whitespace separated string.

The other thing to notice is that the string name is of a fixed size, 20 bytes. What happens if I provide input that is longer … much longer.

aviv@saddleback: demo $ ./format_string 
What is your name?
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAdam

Hello AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAdam!
 *** stack smashing detected ***: ./format_string terminated
Aborted (core dumped)

That was interesting. The execution identified that you overflowed the string, that is tried to write more than 20 bytes. This caused a check to go off, and the program to crash. Generally, a segmentation fault occurs when you try to read or write invalid memory, i.e., outside the allowable memory segments.

We can go even further with this example and come up with a name sooooooo long that the program crashes in a different way:

What is your name?
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

Hello AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!
Segmentation fault (core dumped)

In this case, we got a segmentation fault. The scanf() wrote so far out of bounds of the length of the array that it wrote memory it was not allowed to do so. This caused the segmentation fault.

Another way you can get a segmentation fault is by dereferencing NULL, that is, you have a pointer value that equals NULL and you try to follow the pointer to memory that does not exist.

/*null_print.c*/
#include <stdio.h>
#include <stdlib.h>

int main(int argc,char*argv[]){

  printf("This is a bad idea ...\n");
  printf("%s\n",(char *) NULL);
}
$ ./null_print
This is a bad idea ...
Segmentation fault (core dumped)

This example is relatively silly as I purposely dereference NULL by trying to treat it as a string. While you might not do it so blatantly, you will do something like this at some point. It is a mistake we all make as programmers, and it is a particularly annoying mistake that is inevitable when you program with pointers and strings. It can be frustrating, but we will also go over many ways to debug such errors throughout the semester.

String Library Functions #

Working with strings is not as straight forward as it is in C++ because they are not basic types, but rather arrays of characters. Truth be told, in C++ they are also arrays of characters; however, C++ provides a special library that overloads the basic operations so you can treat C++ strings like basic types. Unfortunately, such conveniences are not possible in C.

As a result, certain programming paradigms that would seem obvious to do in C do not do as you would expect them to do. Here’s an example:

/*string_badcmp.c*/
#include <stdio.h>
#include <stdlib.h>

int main(int argc,char *argv[]){

  char str[20];

  printf("Enter 'Buff' for a secret message:\n");

  scanf("%s",str);

  if( str == "Buff"){
    printf("Go Buff! Go Blue!\n");
  }else{
    printf("No secret for you.\n");
  }


}

And if we run this program and enter in the appropriate string, we do not get the result we expect.

$ ./string_badcmp 
Enter 'Buff' for a secret message:
Buff
No secret for you.

What happened? If we look at the if statement expression:

if( str == "Buff" )

Our intuition is that this will compare the string str and “Buff” based on the values in the string, that is, is str “Navy” ? But that is not what this is doing because remember a string is an array of characters and an array is a pointer to memory and so the equality is check to see if the str and “Buff” are stored in the same place in memory and has nothing to do with the actual strings.

To see that this is case, consider this small program which also does not do what is expected:

/*string_badequals.c*/
#include <stdio.h>
#include <stdlib.h>

int main(int argc, char *argv[]){
  char s1[]="Buff";
  char s2[]="Buff";
  if(s1 == s2){
    printf("Go Buff!\n");
  }else{
    printf("Go Blue!\n");
  }
 printf("\n");
  printf("s1: %p \n", s1);
  printf("s2: %p \n",s2);
}
$ ./string_badequals 
Go Blue!

s1: 0x7fffe43994f0 
s2: 0x7fffe4399500 

Looking closely, although both s1 and s2 reference the same string values they are not the same string in memory and have two different addresses. (The %p formats a memory address in hexadecimal.)

The right way to compare to strings is to compare each character, but that is a lot of extra code and something we don’t want to write every time. Fortunately, its been implemented for us along with a number of other useful functions in the string library.

The string library string.h #

To see all the goodness in the string library, start by typing man string in your linux terminal. Up will come the manual page for all the functions in the string library:

STRING(3)                              Linux Programmer's Manual                             STRING(3)

NAME
       stpcpy,  strcasecmp,  strcat, strchr, strcmp, strcoll, strcpy, strcspn, strdup, strfry, strlen,
       strncat, strncmp, strncpy, strncasecmp,  strpbrk,  strrchr,  strsep,  strspn,  strstr,  strtok,
       strxfrm, index, rindex - string operations

SYNOPSIS
       #include <strings.h>

       int strcasecmp(const char *s1, const char *s2);

       int strncasecmp(const char *s1, const char *s2, size_t n);

       char *index(const char *s, int c);

       char *rindex(const char *s, int c);

       #include <string.h>

       char *stpcpy(char *dest, const char *src);

       char *strcat(char *dest, const char *src);

       char *strchr(const char *s, int c);

       int strcmp(const char *s1, const char *s2);

       int strcoll(const char *s1, const char *s2);

       char *strcpy(char *dest, const char *src);

       size_t strcspn(const char *s, const char *reject);

       char *strdup(const char *s);

       char *strfry(char *string);

       size_t strlen(const char *s);

       ...

To use the string library, the only thing you need to do is include string.h in the header declarations. You can further explore different functions string library within their own manual pages. The two most relevant to our discussion will be strcmp() and strlen(). However, I encourage you to explore some of the others, for example strfry() will randomize the string to create an anagram – how useful!

String Comparison #

To solve our string comparison delimina, we will use the strcmp() function from the string library. Here is the revelant man page:

STRCMP(3)                              Linux Programmer's Manual                             STRCMP(3)

NAME
       strcmp, strncmp - compare two strings

SYNOPSIS
       #include <string.h>

       int strcmp(const char *s1, const char *s2);

       int strncmp(const char *s1, const char *s2, size_t n);

DESCRIPTION
       The  strcmp()  function  compares  the two strings s1 and s2.  It returns an integer less than,
       equal to, or greater than zero if s1 is found, respectively, to be less than, to match,  or  be
       greater than s2.

       The  strncmp()  function  is similar, except it compares the only first (at most) n bytes of s1
       and s2.

RETURN VALUE
       The strcmp() and strncmp() functions return an integer less than, equal  to,  or  greater  than
       zero if s1 (or the first n bytes thereof) is found, respectively, to be less than, to match, or
       be greater than s2.

It comes in two varieties. One with a maximum length specified and one that relies on null termination. Both return the same values. If the two strings are equal, then the value is 0, if the first string string is greater (larger alphabetically) than it returns 1, and if the first string is less than (smaller alphabetically) then it returns -1.

Plugging in strcmp() into our secret message program, we get the desired results.

/*string_strncp.c*/
#include <stdio.h>
#include <stdlib.h>

int main(int argc,char *argv[]){

  char str[20];

  printf("Enter 'Buff' for a secret message:\n");

  scanf("%s",str);

  if( strcmp(str,"Buff") == 0 ) {
    printf("Go Buff! Go Blue!\n");
  }else{
    printf("No secret for you.\n");
  }

}
aviv@saddleback: demo $ ./string_strcmp 
Enter 'Buff' for a secret message:
Buff
Go Buff! Go Blue!

String Length vs String Size #

Another really important string library function is strlen() which returns the length of the string. It is important to differentiate the length of the string from the size of the string.

One of the most common mistakes when working with C strings is to consider the sizeof the string and not the length of the string, which are clearly two different values. Here is a small program that can demonstrate how this can go wrong quickly:

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

int main(int argc, char *argv[]){

  char str[]="Hello!";
  char * s = str;

  printf("strlen(str):%d sizeof(str):%d sizeof(s):%d\n",
         (int) strlen(str),  //the length of the str
         (int) sizeof(str),  //the memory size of the str
         (int) sizeof(s)    //the memory size of a pointer
         );
}
$ ./string_length 
strlen(str):6 sizeof(str):7 sizeof(s):8

Note that when using strlen() we get the length of the string “Hello!” which has 6 letters. The size of the string str is how much memory is used to store it, which is 7, if you include the null terminated. However, things get bad when you have a pointer to that string s. Calling sizeof() on s returns how much memory needed to store s which is a pointer and thus is 8-bytes in size. That has nothing to do with the length of the string or the size of the string. This is why when working with strings always make sure to use the right length not the size.

Pointer Arithmetic and Strings #

As noted many times now, strings are arrays, and as such, you can work with them as arrays using indexing with [ ]; however, often when programmers work with strings, they use pointer arithmetic. For example, here is a routine to print a string to stdout:

void my_puts(char * str){

  while(*str){
    putchar(*str);
    str++;
  }

}

This function my_puts() takes a string and will write the string, char-by-char to stdout using the putchar() function. What might seem a little odd here is the use of the while loop, so lets unpack that:

while(*str) 

What does this mean? First notice that str is declared as a char * which is a pointer to a character. We also know that pointers and arrays are the same, so we can say that str is a string that references the first character in the string’s array. Next the *str operation is a dereference, which says to follow the pointer and retrieve the value that it references. In this case that would be a character value. Finally, the fact that this operation occurs in the expression part means that we are testing the value that the pointer references for not be false, which is the same as asking if it is not zero or not NULL.

So, the while(*str) says to continue looping as long the pointer str does not reference NULL. The pointer value of str does change in the loop and is incremented, str++, for each interaction after the call to putchar().

Now putting it all together, you can see that this routine will iterate through a string using a pointer until the NULL terminator is reached. Phew. While this might seem like a backwards way of doing this, it is actually a rather common and straightforword programming practice with strings and pointers in general.

Pointer Arithmetic and Types #

Something that you might have noticed is that we have been using pointer arithmetic for different types in the same way. That is, consider the two arrays below, one an array of integers and one a string:

int a[]  = {0,1,2,3,4,5,6,7};
char str = "Hello!";

Both arrays are the same length, 8, but they are different sizes. Integers are 4-bytes, so to store 8 integers requires 4*8=32 bytes. But characters are 1 byte in size, so to store 7 characters requires just 7 bytes. In memory the two arrays may look something like this:

       <------------------------ 24 bytes ---------------------------->
       .---------------.----------------.--- - - - ---.----------------.
a   -> |             0 |              1 |             |              7 |
       '---------------'----------------'--- - - - ---'----------------'

       .---.---.---.---.---.---.
str -> | H | e | l | l | o | \0|
       '---'---'---'---'---'---'
       <-------  7 bytes ------> 

Now consider what happens when we use pointer arithmetic on these arrays to dereference the third index:

/*pointer_math.c*/
#include <stdio.h>
#include <stdlib.h>

int main(int argc, char *argv[]){

  int a[] = {0,1,2,3,4,5,6,7};
  char str[] = "Hello!";

  printf("a[3]:%d str[3]:%c\n", *(a+3),*(str+3));

}
aviv@saddleback: demo $ ./pointer_math 
a[3]:3 str[3]:l

Knowing what you know, the output is not consistent. When you add 3 to the array of integers a, you adjust the pointer by 12 bytes so that you now reference the value 3. However, when you add 3 to the string pointer, you adjust the pointer by 3 bytes to reference the value ‘l’.

The reason for this has to do with pointer arithmetic consideration of typing. When you declare a pointer to reference a particular type, C is aware that adding to the pointer value should consider the type of data being referenced. So when you add 1 to an integer pointer, you are moving the reference forward 4 bytes since that is the size of the integer. If we were to print the pointer values (in hex) and do numerical arithmetic we would see this to be true:

printf("a=%p a+3=%p (a+3-a)=%d\n",a,a+3, ((long) (a+3)) - (long) a);

printf("str=%p str+3=%p (str+3-str)=%d\n",str,str+3, ((long) (str+3)) - (long) str);
aviv@saddleback: demo $ ./pointer_math 
a[3]:3 str[3]:l

a=0x7fffa5c4d260 a+3=0x7fffa5c4d26c (a+3-a)=12

str=0x7fffa5c4d280 str+3=0x7fffa5c4d283 (str+3-str)=3

In the first part a+3 changed the pointer value by 0xc in hex which is 12, while str+3 only changes the character value by 0x3 or 3 bytes. More starkly you can see that if we treat the pointer values as longs and do numerical arithmetic after doing pointer arithmetic you see this more clearly.

Character Arrays as Arbitrary Data Buffers #

Now you may be wondering, how do I access the individual bytes of larger data types? The answer to this is the final peculiarity of character arrays in C.

Consider that a char data type is 1 byte in size, which is the smallest data element we work with as programmers. Now consider that an array of char’s matches exactly that many bytes. So when we write something like:

char s[4];

What we are really saying is: “allocate 4 bytes of data.” We like to think about storing a string of length 3 in that character array with one byte for the null terminator, but we do not have to. In fact, any kind of data can be stored there as long as it is only 4-bytes in size. An integer is four bytes in size. Let’s store an integer in s.

aviv@saddleback: demo $ cat pointer_casting.c
#include <stdio.h>
#include <stdlib.h>

int main(int argc, char *argv[]){

  char s[4];

  s[0] = 255;
  s[1] = 255;
  s[2] = 255;
  s[3] = 255;

  int * i = (int *) s;
  printf("*i = %d\n", *i);

}

What this program does is set all the bytes in the character array to 255, which is the largest value 1-byte can store. The result is that we have 4-bytes of data that are all 1’s, since 255 in binary is 11111111. Four bytes of data that is all 1’s. Next, consider what happens with this cast:

int * i = (int *) s;

Now the pointer i references the same memory as s, which is 4-bytes of 1’s. What’s different is that i is an integer pointer not a character pointer. That means the 4-bytes of 1’s is an integer not characters from the perspective of i. And when we dereference i to print those bytes as a number, we get:

aviv@saddleback: demo $ ./pointer_casting 
*i = -1

Which is the signed value for all 1’s (remember two’s compliment?). What we’ve just done is use characters as a generic container for data and then used pointer casting to determine how to interpret that data. This may seem crazy — it is — but it is what makes C so low level and useful.

We often refer to character arrays as buffers because of this property of being arbitrary containers. A buffer of data is just a bunch of bytes, and a character array is the most direct way to access that data.

Multidimensional Arrays #

We continue our discussion of data types in C by looking at double arrays, which is an array of arrays. This will lead directly to command line arguments as these are processed as an array of strings, which are arrays themselves, thus double arrays.

Declaring Double Arrays #

Like single arrays, we can declare double arrays using the [ ], but with two. We can also do static declarations of values with { }. Here’s an example:

#include <stdio.h>
#include <stdlib.h>

int main(int argc, char *argv[]){

  int darray[][4] = { {0, 0, 0, 0},
                       {1, 1, 1, 1},
                       {2, 2, 2, 2},
                       {3, 3, 3, 3}};
  int i,j;

  for(i=0;i<4;i++){
    printf("darray[%d] = { ",i);
    for(j=0;j<4;j++){
      printf("%d ",darray[i][j]); //<---
    }
    printf("}\n");
  }


}
aviv@saddleback: demo $ ./int_doublearray 
darray[0] = { 0 0 0 0 }
darray[1] = { 1 1 1 1 }
darray[2] = { 2 2 2 2 }
darray[3] = { 3 3 3 3 }

Each index in the array references another array. Like before we allow C to determine the size of the outer array when declaring statically. However, you must define the size of the inner arrays. This is because of the way the memory is allocated. While the array example above is square in size, the double array can be asymmetric.

The type of a double array #

Let’s think a bit more about what a double array really is given our understanding of the relationship between pointers and arrays. For a single array, the array variable is a pointer that references the first item in the array. For a double array, the array variable references a reference that references the first item in the first array. Here’s a visual of how we can think of the typing

    int**              int*    .---.---.---.---.
                .---.  _.----> | 0 | 0 | 0 | 0 |  <-- darray[0]
    darray ---> | .-+-'        '---'---'---'---'
                |---|          .---.---.---.---.
                | .-+--------> | 1 | 1 | 1 | 1 |  <-- darray[1]
                |---|          '---'---'---'---'
                | .-+-._       .---.---.---.---.
                |---|   '----> | 2 | 2 | 2 | 2 |  <-- darray[2]
                | .-+-._       '---'---'---'---'
                '---'   '._    .---.---.---.---.
                           '-> | 3 | 3 | 3 | 3 |  <-- darray[3]
                               '---'---'---'---'               

If we follow the arrays, we see that the type of darray is actually a int **. That means, it is a pointer that references a memory address that stores another pointer that references a memory address of an integer. So when we say double array, we are also referring to double pointers.

To demonstrate this further, we can even show the dereferences directly.

#include <stdio.h>
#include <stdlib.h>

int main(int argc, char *argv[]){

  int darray[][4] = { {0, 0, 0, 0},
                       {1, 1, 1, 1},
                       {2, 2, 2017, 2},
                       {3, 3, 3, 3}};

  printf("*(*(darray+2)+2) = %d\n", *(*(darray+2)+2));
  printf("     daray[2][2] = %d\n", darray[2][2]);
}
aviv@saddleback: demo $ ./derefernce_doublearray 
*(*(darray+2)+2) = 2017
     daray[2][2] = 2017

As you can see it takes two dereferences to get to the integer value.

Memory Layout of Multidimensional Arrays #

However, how we interpret the typing of double arrays (and multi-dimensional arrays) in C and how C actually lays out that data in memory are two different animals!

As you now know, arrays are memory aligned regions of the same data type. The value of the array variable is the pointer to the first element. A multi-dimensional array, like int array[2][3], operates in the same way (mostly) where array is of type int ** (a pointer to a pointer) and so array[0] returns a int *, a pointer to the start of the array array[0].

Things are not quite as they seem… consider the following program and its output.

#include <stdio.h>
#include <stdlib.h>

int main(){

  int array[2][3];
  int n=0;
  for(int i=0;i<2;i++){
    for(int j=0;j<3;j++){
      array[i][j]=n++;
    }					   
  }

  printf("array=%p\n",array);
  for(int i=0;i<2;i++){
    printf("  array[%d]=%p\n",i,array[i]);
      for(int j=0;j<3;j++){
    	printf("    array[%d][%d]=%d\n",i,j,array[i][j]);
      }
  }

  printf("\n");
  int *p= (int *) array;
  for(int i=0;i<6;i++){
    printf("p[%d]=%d\n",i,p[i]);
  }

  printf("\n");
  for(int i=0;i<2;i++){
    for(int j=0;j<3;j++){
      printf("array[%d][%d] = *(p + (%d*2  + %d)) = %d\n",
	     i,j,i,j, *(p + (i*2 + j)));
    }
  }
}

array=0x7ffdcfc269a0
  array[0]=0x7ffdcfc269a0
    array[0][0]=0
    array[0][1]=1
    array[0][2]=2
  array[1]=0x7ffdcfc269ac
    array[1][0]=3
    array[1][1]=4
    array[1][2]=5

p[0]=0
p[1]=1
p[2]=2
p[3]=3
p[4]=4
p[5]=5

array[0][0] = *(p + (0*3  + 0)) = 0
array[0][1] = *(p + (0*3  + 1)) = 1
array[0][2] = *(p + (0*3  + 2)) = 2
array[1][0] = *(p + (1*3  + 0)) = 3
array[1][1] = *(p + (1*3  + 1)) = 4
array[1][2] = *(p + (1*3  + 2)) = 5

For starters, the pointer value array and array[0] are the same, and also, we can use an int * (p) to traverse the entirety of the double array. That’s because C doesn’t really allocated subarrays for each array[i] but rather uses elaborate pointer math to give the illusion of multiple sub-arrays. Instead, it allocates a larger array of size 2*3=6 integers. Like in the memory diagram below

    .--------------.
    |       |    0 |<--<-. array <-- array[0] 
    |-------+------|     |
    |       |    1 |     |
    |-------+------|     |
    |       |    2 |     |
    |-------+------|     |
    |       |    3 | <---+--- array[1]
    |-------+------|     |
    |       |    4 |     |
    |-------+------|     |
    |       |    5 |<----+----- p+5, array+5 , array + 1*3 + 2
    |-------+------|     |
    | p     |   .--+-----'
    '-------+------'

Array of Strings as Double Arrays #

Now let us consider another kind of double array, an array of strings. Recall that a C string is just an array of characters, so an array of strings is a double array of characters. One of the tricky parts of string arrays is the typing declaration.

Before we declared arrays using the following notation:

char str1[] = "This is a string";

But now we know that the type of arrays and pointers are really the same, so we can also declare a string this way:

char * str2 = "This is also a string";

Note that there is a difference between these two declarations in how and where C actually stores the string in memory. Consider the output of this program:

#include <stdio.h>
#include <stdlib.h>

int main(int argc, char *argv[]){

  char str1[] = "This is a string";
  char * str2 = "This is also a string";

  printf("str1: %s \t\t &str1:%p\n",str1,str1);
  printf("str2: %s \t &str2:%p\n",str2,str2);

}
aviv@saddleback: demo $ ./string_declare 
str1: This is a string 		 &str1:0x7fff4344d090
str2: This is also a string 	 &str2:0x4006b4

While both strings print fine as strings, the memory address of the two strings are very different. One is located in the stack memory region and other is in the data segment. In later lessons we will explore this further, but for the moment, the important takeaway is that we can now refer to strings as char * types.

Given we know that char * is the type of a string, then an array of char *’s is an array of strings.

#include <stdio.h>
#include <stdlib.h>

int main(int argc, char *argv[]){

  char * strings[]={"Go Navy!",
                     "Beat Army!",
                     "Crash Airforce!",
                     "Destroy the Irish!"};
  int i;

  printf("strings: %p\n",strings);
  for(i=0;i<4;i++){
    printf("strings[%d]: '%s' %p\n",i,strings[i],strings[i]);
  }
}
aviv@saddleback: demo $ ./string_array 
strings: 0x7fff7af68080
strings[0]: 'Go Navy!' 0x400634
strings[1]: 'Beat Army!' 0x40063d
strings[2]: 'Crash Airforce!' 0x400648
strings[3]: 'Destroy the Irish!' 0x400658

Like before we can see that strings is a pointer that references a pointer to a char, but that’s just an array of strings or a double array. Another thing you may notice is that the length and size of each of the strings is different. This is because the way the array is declared with char * as the type of the string rather than char [] which changes how the array is stored.

Command Line Arguments #

Now that you have seen an array of strings, where else does that type appear? In the arguments to the main() function. This is part of the command line arguments and is a very important part of systems programming.

In your previous classes you have only accepted input from the user by reading from standard in using cin. While we will also use standard input, this class will require reading in more input from the user in the form of command line arguments. These will be used as basic settings for the program and are much more efficient than always reading in these settings from standard input.

You may recall that we already did some work with command line arguments. First we discussed the varied command line arguments for the UNIX command line utilities, like ls and cut and find. We also processed some command line arguments from

Understanding main() arguments #

You may have noticed that I have been writing main functions slightly differently then you have seen them before.

//
//argument ____.             ._____ argument
// count       |             |       variables 
//             v             v
 int main(int argc, char * argv[]);

The arguments to main correspond to the command line input. The first is the number of such arguments, and the second is a string array of the argument values. Here’s an example that illuminates the arguments:

/*print_args.c*/
#include <stdio.h>
#include <stdlib.h>

int main(int argc, char *argv[]){
  int i;

  for(i=0;i<argc;i++){
    printf("argv[%d] = %s\n",i,argv[i]);
  }
}
aviv@saddleback: demo $ ./print_args arg1 arg2 arg3 x y z adam aviv
argv[0] = ./print_args
argv[1] = arg1
argv[2] = arg2
argv[3] = arg3
argv[4] = x
argv[5] = y
argv[6] = z
argv[7] = adam
argv[8] = aviv

Looking at the program and its output, you can see that there is correspondence to the arguments provided and the index in the array. Its important to note that the name of the program being run is arg[0], which means that all programs have at least one argument, the name of the program. For example:

aviv@saddleback: demo $ ./print_args 
argv[0] = ./print_args

The name of the program is not compiled into the executable. It is instead passed as a true command line argument by the shell, which forks and executes the program. The mechanics of this will become clear later in the semester when we implement our own simplified version of the shell. To demonstrate this now, consider how the arg[0] changes when I change the name of the executable:

aviv@saddleback: demo $ cp print_args newnameofprintargs
aviv@saddleback: demo $ ./newnameofprintargs 
argv[0] = ./newnameofprintargs
aviv@saddleback: demo $ ./newnameofprintargs a b c d e f
argv[0] = ./newnameofprintargs
argv[1] = a
argv[2] = b
argv[3] = c
argv[4] = d
argv[5] = e
argv[6] = f

NULL Termination in args arrays #

Another interesting construction of the argv array is that the array is NULL terminated much like a string is null terminated. The reason for this is so the OS can determine how many arguments are present. Without null termination there is no way to know the end of the array.

You can use this fact when parsing the array by using pointer arithmetic and checking for a NULL reference:

#include <stdio.h>
#include <stdlib.h>

int main(int argc, char *argv[]){

  char ** curarg;
  int i;

  for( curarg=argv , i=0 ; //initialize curarg to argv array and i to 0
       *curarg != NULL;    //stop when curarg references NULL
       curarg++, i++){     //increment curarg and i

     printf("argv[%d] = %s\n", i, *curarg);
  }

}
viv@saddleback: demo $ ./print_args_pointer a b c d e
argv[0] = ./print_args_pointer
argv[1] = a
argv[2] = b
argv[3] = c
argv[4] = d
argv[5] = e

Notice that the pointer incrementing over the argv arrays is of type char **. Its a pointer to a string, which is itself an array of chars, so its a pointer to a pointer. (POINTERS ARE MADNESS!)

Basic Parsing of Command Line Arguments: atoi() and sscanf() #

Something that you will often have to do when writing programs is parse command line arguments. The required error checking procedure can be time consuming, but it is also incredibly important for the overall user experience of your program.

Lets consider a simple program that will print a string a user specified number of times. We would like to execute it this way:

run_n_times 5 string

Where string is printed n times. Now, what we know about command line arguments is that they are processed as strings, so both string and 5 are strings. We need to convert “5” into an integer 5.

There are two ways to do this. The first is atoi() which converts a string to a number, but looking at the manual page for atoi() we find that atoi() does not detect errors. For example, this command line arguments will not be detected:

run_n_times notanumber string

Executing, atoi("notanumber") will return 0, so a simple routine like:

int main(int argc, char * argv[]){
  int i;
  int n = atoi(argv[1]); //does not detect errors

  for(i=0;i<n;i++){
    printf("%s\n",argv[2]);
  }
}

will just print nothing and not return the error. While this might be reasonable in some settings, but we might want to detect this error and let the user know.

Instead, we can convert the argv[1] to an integer using scanf(), but we have another problem. We have only seen scanf() in the concept of reading from standard input, but we can also have it read from an arbitrary string. That version of scanf() is called sscanf() and works like such:

int main(int argc, char * argv[]){
  int i;
  int n;

  if( sscanf(argv[1],"%d", &n) == 0){
    fprintf(stderr, "ERROR: require a number\n");
    exit(1); //exit the program
  }

  for(i=0;i<n;i++){
    printf("%s\n",argv[2]);
  }
}

Recall that scanf() returns the number of items that successfully match the format string. So if no items match, then the user did not provide a number to match the %d format. So this program successfully error checks the first argument. But, what about the second argument? What happens when we run with these arguments?

./run_n_times 5

There is no argv[2] provided and worse because the argv array is NULL terminated, argv[2] references NULL. When the printf() dereferences argv[2] it wlll cause a segmentation fault. How do we fix this? We also have to error check the number of arguments.

int main(int argc, char * argv[]){
  int i;
  int n;

  if(argc < 2){
  fprintf(stderr, "ERROR: invalid number of arguments\n");
    exit(1); //exit the program
  }

  if( sscanf(argv[1],"%d", &n) == 0) ){
    fprintf(stderr, "ERROR: require a number\n");
    exit(1); //exit the program
  }

  for(i=0;i<n;i++){
    printf("%s\n",argv[2]);
  }
}

And now we have properly error checked user arguments to this simple program. As you can see, error checking is tedious but incredibly important.